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Janeliet_Romeo

Janeliet_Romeo

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Janeliet_Romeo
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  • @DudelPuma said:

    https://forum.deadbydaylight.com/en/discussion/comment/3281090#Comment_3281090

    hehe good luck, if you forgot, this is bhvr the dev team, about 2 or 3 years ago a bug came in before the new year where the killers no longer had terror radios (game breaking bug) and bhvr was on vacation and over 1 month it was finally fixed xD

    example a good dev team from a other game, they care about theys community when dbd came out, they would have immediately put something in for the solo q and done that in a few months, but don't announce it at bhvr years later maybe bring it out and at the end of the day it doesn't even work properly (the is my experience i made dbd in 4 years)

    but hay I don't want to take your ilustration of a good dev team from you, gl ^^

    This dev team is actually a really good one compared to other games. Although sometimes they may be a bit slow the vast majority of the time they do listen to the community’s feedback (fingers crossed they do something about this too). They are quite a small company and dbd is pretty much their only game so you can’t expect from them what you would expect from a company like Activision or valve, but I still think they are a very good and active team regardless

  • Why would it not be addressed? We’ve been getting so many balance changes lately to both survivors and killers, but the most unbalanced thing in the game has not been addressed. I don’t see why that should stay that way. As a killer, playing against 4 solo survivors is completely different than playing against a 4man swf