Jambienn
Jambienn
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- Jambienn
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@sizzlingmario4 said:
Debuffs are multiplicative while bonuses are additive. So you'd have your default repair speed (1c/s) + the toolbox which you said is 120% (I'm assuming this is Engineer's Toolbox + Clean Rag?) (1.2c/s).
1 + 1.2 = 2.2c/s
Then it is reduced by 50% from Scavenger, or 2.2 * (1 - 0.5) = 1.1c/s. So your repair speed with the toolbox would only be 10% faster than normal during that time, since the penalty cuts into your toolbox bonus as well as your normal repair speed without the toolbox.
If I misunderstood which toolbox you were using let me know and I'll revise the calculation accordingly.
That really helps, thanks. The 120% was just an example.
You sound like you know alot about this, so another question, do you know the priority order for multiple buffs/debuffs?
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I think this specific idea is a little strange/obscure (not bad), but the game definitely needs more cosmetics other than just outfits, and I'm sure BHVR wouldn't complain about the extra money! Maybe the killer could bring generator/hook skins, or different effects when a survivor completes a generator (like the ones that come with event toolboxes)?
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Alright perk idea (which I think BHVR are running out of...), but as a rework? Absolutely not.