InvertedDestiny
InvertedDestiny
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/1643975#Comment_1643975
Kind of like Decisive Strike?
Seriously on this one, I played a match as Legion on Dead Dawg's Saloon, hooked a Claudette and she got unhooked almost immediately. I spent forever chasing two others, got them taken down finally and hooked, found her again and downed her as she opened the exit door in the end game. I picked her up and she still D-Striked me after all that. If they say Pop has too long a time, then so does D-Strike.
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The reworked maps aren't much better far as I've seen from killer and survivor side; honestly the hex totems stick out even more than they did before. I mean a place like Springwood? That thing is the beacon from LotR. And that doesn't stop the fact that they are still spawning close to generators or near survivors. Just as I've said, I've spawned right next to them multiple times and they are literally gone before the match even started.
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Ran into a Legion killer who kept chasing people near such glitched spots to get the survivors stuck on it repeatedly for easy take downs. It's really broken and needs to be fixed. As a survivor and killer player, I can say on Killer end I've downed people realizing they're stuck and then walked away to give them a fair chance. Course if that didn't get them unstuck I'd have to pick them up while carefully avoiding getting stuck myself, then dropped them into a safe spot away from it. Easier said than done. But I'm seeing this glitch abused more and more frequently as of late on both sides.