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Hybred

Hybred

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Hybred
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  • I don't think #3 would be OP considering how weak shadowborn is in the game and it has zero debuffs, while this does. If high FOV was OP it would be more used more often.

    However I do know it may make the game less fun for one side because a lot of FOV techs would be harder, and that is apart of the fun / game design. So although objectively it isn't OP and FOV techs dont win games I understand their has to be a compromise to raising the FOV as basekit, so I don't think even #3 would be that bad considering how weak shadowborn is

  • @Gandor said:

    I would be ok with 1, and 2,. If you need it, 2, could be in a form of FOV slider that adjust the angle even a bit more then it currently does (or sure, add some brand new weak effect on top of it).

    3, and 4, feels like too much though

    Why does 3 & 4 feel like too much? Too much to program? To OP?

  • For those saying "there's not enough players" or "it will divide the playerbase too much" the goal of rotating between them one at a time, or only bringing them in during events aims to bring back players/maintain player retention and also to prevent dividing the player pool, which is why I did not say make them individually selectable but rather rotate. That's my response to that criticism.


    For others who say the game should not have any other modes ever and should only focus on the base game, I have nothing to say to you, that's an incredibly boring mindset I can't reason with. Its suppose to be very social, casual fun. It's like Call Of Duty adding prophunt as a gamemode. Strays away from the game but as a limited time mode it's fun, don't be so uptight about the idea. I studied game design and I think this is a good move for the health of the game

  • Be sure to give your own gamemode ideas in the comments, and also how you think the rotation should work! I just believe in giving specific ideas alongside feedback, none of my suggestions have to happen but two of them have been achieved by modders so I know they're easy to do / already supported, and they seemed like a lot of fun. Even if they were custom game options only it would be a step in the right direction, as long as there is a customer game browser to accompany it.


    Do you think it should change/rotate daily, weekly, or give you a random one when you click on it?