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HellyeaNonoobspls

HellyeaNonoobspls

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HellyeaNonoobspls
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  • You do not bring any valid argument, that you are bad and that you do not find interest in the perks it is one thing. "Just because something is used extremely often doesn't mean it's op. There are many more factors than that." Well if something is used, it's because the player finds an advantage in it and there is undeniably a link between use and power, if you don't see it I invite you to go back to the tier list, you'll see that the best perks are the most used. So it's not as simple as that, but it remains much more coherent with my point of view than yours.


    Second, that you're bad and you don't have the ability to improve your looping ability with that perk is one thing, but for the majority of players who use it that's the case, and that's is besides all its interest, (At one time, everyone plays it but to listen to you it is useless, must be serious two minutes..."I'm a bad survivor and just because I know there's a window, there's a palette, etc. doesn't improve my looping ability" this sentence is bad Faith such that you can't be taken seriously or else you have the Qi of a mussel no offense, I don't know what else to say.be coherent and honest in your speech) It serves to know for a average player or leave at the beginning of his hunt, and identify a few elements to have a sustainable minimum hunt, it is on paper "giga op" and once again consistent with the usage stats. To say that it does not increase the ability to miss is stupidity, I have seen friends who have never lasted 2 minutes in a chase, run killers on 4 people, the perks is known for that, and you gonna make me not increase magnifying power for an average player, please see, be honest.

  • Thank you for your feedback, several things: what you consider a slight awareness advantage, is a gigantic looping advantage, besides the statistics speak for themselves, if the perks are the most used, it is not chance, it's because people find it brings more than a slight benefit. And I don't agree, we don't have to come across a survivor with and without to see the effect of the perks, I'm just contrasting the average level of the dozens of survivors I see with or without and the difference in average level is striking. And this advantage also makes it possible to increase the capacity of looping, it is enough simply to retain the most visible elements on the screen before using a first palette in order to be able to easily create a route, it is within reach of all. dont you think so?