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Ggjustice

Ggjustice

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Ggjustice
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  • Nothing is unbeatable SOLO not to mention in group... Raiders are stronger than builders and thats how it should be.

    Making builders beat their level will not improve your understanding of the game...

  • image.png

    Just do 15 BASIC brutal raids boiz :D

    WIth that said i would be for -> not SHOULD be used for prestige but COULD be used would be a better option i would say or 50/50 current economy is very flawed...

  • It does not. But you can get rewards past 100 while it remains on level 100... Or my base is bugged?

  • I am 100% sure because i watched some of my beta videos... It definitely feels faster normal walking speed compared to current one...

    My suite is fully maxed dw about that...

  • Make it progressively harder so you will always get something.

    You can also just do whatever you want if you just started and make one base as hard as possible and one not so hard and see what you like more based on stats you get on them...

    Just have fun Hard or Easy base i have never had a base where i didn't have enough prestige... So i wouldn't worry about it too much

  • Just leave builders to only build if they want... And raiders to only raid if they want... You can beat any level with right setup SOLO not to mention in group of 2

  • Screenshot from 2023-04-06 12-12-34.png

    I agree with konchok. Its insane how low synth is... After chimera is 100, i wonder if you can go over 100 on shops...

    If you cannot then it would be even harder...

    So far economy seems to be nerfed quite hard. Also the buffs you get from shops are INSANELY nerfed before it was so many hours now its like 3 hours max duration of buff and change to cost is weird as well...

  • On level 10 you cannot refill it, you can only post it on social outpost when you enter building and its 4th option where activate/overdrive is.

    Atm there is no other other option just keep it and get a new one until future update...

  • Konchok, have you ever been involved in publishing a game monitoring its success from all angles and then reaching a conclusion.

    When a customer encounters a product for the first time, they form an initial judgment about it based on their sensory experience and how the product is presented to them. If the product looks appealing, has a clear value proposition, and meets the customer's needs, they are more likely to be interested in it and engage further.

    "The way that things work" and the way they should work is completely different. I am calling their judgment and expressing my dissatisfaction for a product i like/care about and am concerned for its value going down[popularity,enjoyment during gameplay...] due to some things that could've been done better. I have witnessed many other games i enjoy die out due to lack of first impression and good marketing. And them putting bug fixing as a low priority on INITIAL launch the moment where its very crucial moment for game success is just disappointing...

  • @clownkrieger said:

    Bounty system is pointless if speedrunning exist and they can ignore 95% of the content i put up... i would have to fix all my bases against that if i lose a bonus when someone clears it (fast/deatless that is), and i dont want to cause those methods are super unfun for most other players.

    For me personally Death Piston is MVP for killing speed runners in combination with Incinerator really helps with speed runners to slow them down i really recommend those. Warmongers also body block so good... But ofc speed runners can be annoying.

  • You can make it community/social raid but progress wise nothing to gain from it...

  • Currently Raiders are stronger than the Builders so no matter what base it is you can do it(which is how it should be). You just need the right loadout.

  • Yeah same still having this issue....

  • I play this game on 2560 x 1080 and i had no problems at all. I experienced some crashes when i played on full screen but on windowed fullscreen it runs smooth.

  • I found some people who legit only block tombs with blocks and leave it so people cannot get them. I think devs should make it so that 1 side of it should always be open or something...