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Gexahord

Gexahord

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Gexahord
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  • @Rulebreaker said:

    Why would anyone bother to learn how to use somethin difficult but awesome when everyone could always fall back to simply running the survivor down?

    For me personally, movement speed is a vestige. Differences in default speeds constantly lead to endless balance changes, both individual and map-wide (like pallet density). Wouldn't it be more convenient to level this stat and focus more on powers and perks specifically, without regard for ms? That would make balancing a hundred times easier.