Firebird1
Firebird1
About
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- Firebird1
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Comments
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Make the choices more impactful in-game. I don't know how to explain it.
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Kizuati, I like this change that you are proposing. Great job!
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@InvadeGames said:
https://forum.deadbydaylight.com/en/discussion/comment/2947679#Comment_2947679
tinkerer comes from hillbilly right? I tried him once and I hated him so utterly much i swore never to use him again. That was early on in my switch to killer from a survivor only player.
And I definitely am a proxy camper, its part of my playstyle but with bubba i guess i am hesitant because of the raw amount of complaining about hook camping bubbas. I have no shame in proxy camping, its a valid and effective strategy if done right and is not the same as face camping but I dont want to ruin the experience for other people so with bubba, i have been moving farther away than i usually will on a killer.
as in the first post i usually choose a 1-2 generator and hook patrol to time it so that im either on my way back while a hook save happens(which hell yea im popping a chainsaw sweep on the save if i can) or i can quickly come back in after one happens.
and in reference to your deadzone statement, i assume you can thus break pallets with the sweep? I have not tried this. And when doing so do you get stunned or stopped or can you continue to sweep through the pallet for a hit?
InvadeGames, the chainsaw can break pallets. Yes, I believe that you can still get stunned with the pallet while doing a chainsaw sweep. However, you can't directly sweep through the pallet for a down. Bubba has to break the pallet first, then rev up his chainsaw once again to down the survivor.
Bamboozle is another perk that I recommend to you as well. Bamboozle can help shut down tricky loops like the Long-wall Jungle Gym, Short-wall Jungle Gym, Shack, et cetera.
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You constantly should be threatening survivors with the chainsaw. Ideally, you want to always force the survivor to get downed instantly or drop the pallet. In addition, find that sweet spot where you are a bit close behind a survivor in a loop. InvadeGames, Bubba shouldn't be too close that the survivor can stun you, but not too far because the chainsaw gauge will run out. Bubba can quickly create dead zones. As a result, the survivor will make little distance on you.
Eventually, you will encounter survivors who will use windows effectively to neutralize the chainsaw. Leave them and try to find the weak link. Also, don't be afraid to camp/proxy camp to secure a 2nd hook stage or kill. Camping can also be helpful if the hooked survivor is in a midst of a 3-4 gen. 1 perk I recommend is Tinkerer. Survivors will be caught off guard and downed instantly. It is extremely disgusting on Bubba. Try that perk out. Cheers!
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@ezmindgames said:
https://forum.deadbydaylight.com/en/discussion/comment/2947441#Comment_2947441
I played both sides, while playing survivor even meme builds are viable, i can chill, listen to music, miss my skillchecks, get downed in under a minute, heal against a legion and still escape.
When i switch to killer i cant even camp to get a kill sometimes because of all the clutch perks, Soul guard, BT, DS, Unbreakable and simply flashlights/flashbangs or bodyblocks.
Its reasonable for killers to whine more
Getting at least 1 kill minimum should be easy. You should remember to break chase if the survivor is in a strong area or the survivor is a good looper. Smart killers will actively target the weak links in the survivor team and leave the strong links for later. Creating dead zones near generators are also very important as well.
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SwampDaddy, look at a wall or away from a survivor looking for the flashlight save. Slugging can be a good tactic as well if the person with the flashlights is a little bit greedy. However, if you truly despise flashlights, use Lightborn. Avoiding flashlights shouldn't be hard!
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Killer is not unplayable. Killers can still succeed.