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Duder

Duder

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Duder
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  • I think you're right about the nerf being in the right direction but the numbers definitely need tweaking.

    The way it stands the update is actually a buff for reaching pallets, which they've stated they don't want people using the perk for.


    With old dead hard hitting e gives you 2.2m of distance on the killer, so when combined with a pallet this essentially means if you're within 2.2 meters of the pallet a dead hard guarantees you make it and drop the pallet. (assuming a loop where there's a straight path to the pallet which isn't common)

    With new dead hard you get 1 second of immunity which makes you immune for 4m of travel, effectively buffing that 2.2m guaranteed pallet drop to 4m. Not only that but now it doesn't matter what the orientation of the loop is, if you're 4m or less from the pallet you're getting a drop.


    With windows/dropped pallets it's a little bit different. With old dead hard the surv would e to the window and then still have to vault where they can get grabbed or take a hit during or after the vault and go down.

    Now they can pop dead hard as they reach the window, and if the killer is not in grab range they either make it through unscathed or get a speed boost and zoom away.