DoberGaming
DoberGaming
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- DoberGaming
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Comments
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/481851#Comment_481851
You sure as hell love talking in circles don't you?
read all the sentence and maybe you stop talking no sense
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if the survivors were the host all of you would have complained if not hitting ######### and see things with delay so dont ######### start
and btw the moonwalking is not that important i said it only because i was thinking logically but the worst thing of this game is host advantage so if this doesnt get fixed at least i ask for decent hitboxes
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/481834#Comment_481834
Then let's have a single hit put survivors in the dying state. For realism.
well you have to hit him in the right place in real life to instakill him not hitting him the arm or only cut his shirt ;)
and there are differences of realism on the basic funtions and realism on how the game works
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those are my opinions you are free to say yours as killer mains but i say only if you are a good killer with those changes you shouldnt have troubles ;)
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Slower walking backwards - Absolutely not. Moonwalking adds a higher skill ceiling for both sides.
yeah but its not realistic at least 20/30% slower
you try running behind lets see how it works for you
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well i play killer with almost no op perks (no ruin no barbecue and chilli and more) and i get full team killed without even try (and high ranks too )so i think making the game right ( at least dont put little knifes with huge hitboxes) if you are good you get rewarded if not you dont, i hate when noobs get rewarded too only because the game is broken
i play since the release and i know what i am talking about and getting killed without something hitting me it is bullshit and btw i am not a only survivor player as i said before i do a lot of killing but getting bored because its too easy and i hate the bullshit i can hit from a mile away or instakilling chainsaws while hitting the wall
and @PigNRun no i am only saying that hitboxes hit me while they are far away and the host advantage makes your timing almost impossible and when you do it perfectly you still get hit so its almost a disadvantage using the pallet