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Dewmgaze

Dewmgaze

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Dewmgaze
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  • Simple really. Get rid of the button spamming 2nd hook phase, and just make it be a straight timer. And to solve for AFKs, if you get unhooked and don't move, do not penalize the unhooker with an unsafe hook rescue.

  • @ColgateAdvancedWhite said:

    Why do you assume the other players are doing anything besides squatting in a bush?

    I don't, and I never said that. But it doesn't matter what they're doing. Do you know how the benevolent emblem works? Anytime someone is hooked, everyone else looses points. They are regained when they are unhooked. If someone suicides on hook, those points can't be regained, and all other survivors are deranked a small bit for it.

  • @ColgateAdvancedWhite said:

    That'a right, only you matter. People should do things so you can have fun.

    You should be having a lot of fun seeing how quickly some players die when you put them on those super hooks.

    How is a person's suicide which damages 3 other survivors benevolent emblem and ability to pip considered a selfish thought?

  • The problem with now forcing a would-be DCer into a hook suicide is that it negatively affects the benevolent emblem. All remaining survivors will lose points in that emblem that they cannot regain, and will cause them to pip lower than they would have if the player just DC'd.