DarthTyros
DarthTyros
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- DarthTyros
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Comments
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Simple. If they opened the exit gates they want to BM. Looking away from the Tbag and or not indulging them is not going to do you any good. Get bagged and move on, simple as that.
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Blight I do not believe is overpowered. But the play involved is very specific and there is alot of variables at play when you are going against a good Blight.
Nurse however is a completely different story. Her tools and overall meta basically means that she plays Dead By Daylight perfectly. At a high level there is no counter play period. Yes you can break line of sight but all good Nurse's will come prepared for that strategy and if she has her prediction pants on that day and nails those blinks your chases will be short. Many maps have gens in very open areas and she is often one prediction away from getting a down. This doesn't even take in account Perks either as she can basically use anything she wants. You have the choice from running gen defense that stalls the game into situations that often become auto wins for her or run perks like Starstruck to ensure that the chases you have end even faster. No matter what you use Nurse is going to be dominant and many survivors often use the best Perks In an attempt to prep for those very good Nurse's and even then that prep is often futile because she is just that strong.
The only thing that holds her back is difficulty but that's nothing that a few months of practice can bypass and when you do master nurse she is borderline overpowered as she breaks many of the rules within the game. Basically has Blights game plan but does it better pretty much in every single way.
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The best answer is that at a loop she has no counter play period.
Good artists can facilitate situations where you go down to matter what. What most people do is attempt to bait the power out and run else where.
If you are forced to play the loop then you could attempt to bait her power out but this creates a 50/50 of is she could to launch birds or is she just going to M1.
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I also wanted to elaborate on my earlier post by stating that toxicity in a game is very subjective. I for example have not only have become numb to it but embraced it which has caused me ironically to have more fun in the games I play so when someone is toxic to me in game It gives me a good laugh.
For example I had a game on Springwood Vs a Wraith. Had some solid chases, got alot of saves and did 2 gens while taunting the killer throughout the game. By endgame the Wraith used Noed on a Felix I tbagged there BBQ and they downed me shortly there after since I was in a dead zone and then they BM'd me back which is fair game.
As killer I got a Haddonfield game and I was Pig. The survivors tbagged most of the game but I finished with a 2 K while Tbagging them in return. Both games are what I'd consider very fun interactions between both sides, I don't expect others to agree with that since again what is defined as interesting and fun gameplay is very subjective and I assume many killers in the community would find my definition of fun as problematic which would only serve to futher amuse me and give me more motivation to play that way.
My point is that fun itself is subjective and so is toxicity. PvP games often are fun at the expense of another player and some games are going to exemplify that more then others. It all depends on what you consider fun at the end of the day.
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Overcome does one thing very well and that's abuse boon's. A friend of mine came up with a build Shadow Step, Circle of Healing, Iron Will and Overcome. It is very consistent across the board and often forces killers in very difficult situations that can be taken advantage of rather easily by a survivor team. The idea behind it is if you ever take a hit you run to the boon to loop/ heal or to a very strong tile, if the killer at any point abandons chase now you set up a new boon and repeat. Takes advantage of how strong boons are while punishing the very reactive playstyles killers often use in this current meta.
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Taunting and BM's are apart of any game. I think people don't understand is those that do it is because they themselves expect the same treatment, it's how those players have fun. You live by the tea bag, you die by the tea bag. There is also the fact that it sets people off, some people want those reactions and by making posts condemning those players you are giving them what they want. You are telling them that the trolling and BM's are having there intended effect.