CrazyDiamond021
CrazyDiamond021
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- CrazyDiamond021
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@CampMeToDeath said:
I did a match today as survivor: I opened the door fully, 1 person left, got a save during EGC, we picked up a slugged Meg, sadly she didn't run in front of me and I was solo so she got downed so besides that mistake (me trying to get her in front of me to body block, which would've worked).. If people know their own skill and the teams, even in solo, they can get the door open and do saves.
I only leave it at 99 if killer is running noed and the totems haven't been cleansed. It's not fair for me to leave someone behind due to noed, so I will take that chance to find it and get them, but if I can't, I'll either die trying or go for the door and get out - that's fair since the killer didn't patrol the exists but instead camped the hook that's most likely near noed.
Though 99 is fair. It sucks when it happens to me as a killer, but that just means they aren't a-holes to leave their teamates behind **which** is how the game is meant to be played, all survivors trying to survive together, while the killers have to kill.
You sound like a survivor I would want to have as a teammate.
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I think this is also fair because if people open the gates really early and teammates are either hooked or chase, adding a timer on survival makes it super stressful and adds to a layer of difficulty.