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BootinatorB1000

BootinatorB1000

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BootinatorB1000
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  • @nars said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3470015#Comment_3470015

    It has an animation for endurance and unhookers. Besides even if its a bug it serves his gameplay well. Go for the riskier window dash, potentially losing massive distance, to get a hit and deny extra distance.

    That's the same animation that's meant for vaults. And I don't think the bug being fixed would negatively impact him in anyway either. He'll still get the hit. The survivor just won't unfairly get zapped back out of the window or pallet and lose massive distance like they do now. That's distance a wesker can easily make up as it is anyways. Wesker shouldn't be the only one that should feel good in a chase. Survivors being chased by him should also feel good and being buggily zapped out of a vault isn't very fun.

  • @nars said:

    Hes not supposed to slap them on windows, its part of his power design to pull them through. its already risky going for dashes on windows so the reward should be higher. Also he does not bypass DH you just got slammed within that odd really short buffer period between animation and endurance not ending at the same time.

    No he's definitely just supposed to slap you with his power not completely drag you out. That's the reason it has no animation and looks janky because that's not supposed to happen. There's a specific animation for a hit registering during a vault and that no longer happens anymore. And I'm certain it's a bug because it's never been addressed by BHVR themselves that they were changing it to him pulling you out of a window even mid vault.