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Шиповник_колючий

Шиповник_колючий

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Шиповник_колючий
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  • Interesting changes, looking forward for them. The only question. Why do Blight, Nurse, Ghoul, Billy and Dracula are less rewarded for hooking individual survivors? Is it because you consider them stronger and more opressive than other killers, or is there some other reasons?

  • If my math is correct, than it means heat from one turret encounter will go away in 90+ seconds, which is insane. It's actually faster to tank the turret and wait until crawler mod is back, than to wait heat to go away.

    And it also means that no matter how fast you breack a turret, you will not get rid of the heat before survivor runs to seconds one. So it means that you either avoid turrets like a litteral fire, or you GUARANTEED to lose your power in 2-3 turrets. So you as a killer doesn't get rewarded for correct play (destroying your counterplay asap), but survivors do get rewarded for poor turret placement.

    For a second I thought "but maybe new addons will fix everything" but then I understood that this would force xeno to run the same addons every game (just like they currently are lmao) , just because turrets are THAT strong. I want to run Acid Blood or Harpoon Gun, but I wuold be forced to run double turret addons once again.